AI Behind the Scenes: Generating Rhetorical Situations for Business Writing

Vee Lawson, Assistant Professor in English & Comparative Literature
vee.lawson@sjsu.edu

The context:

In ENGL 100WB, students earn XP across a sequence of professional writing assignments, from audience analysis to white papers to a final portfolio. The Crisis Communication assignment asks student teams to develop a communication plan responding to a fictional crisis scenario, emphasizing strategic planning, stakeholder awareness, and rhetorical adaptation across channels.

Crisis! is a Twine-based RPG that generates those scenarios, using branching narrative to immerse students in evolving rhetorical situations before they begin the planning work. The text of the game was initially drafted with LLM assistance and then revised and coded in Twine by a human (me).

Want to play the game yourself?

Scan to see more from this course on GitHub!

(or visit https://github.com/ENGL-100WB)